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The Arena
(Resolving Stuckness) by Don Hadlock Attachment creates injury. Injury creates conflict. Conflict creates stuckness. Acting out this conflict is an attempt to resolve stuckness. Stuckness becomes the game (played out in the Arena). Identifying with this game entrenches stuckness. Resolution is movement beyond stuckness, which is beyond conflict, which is beyond injury. Resolving stuckness
1. Find the characters in the conflict:
2. Set up an enactment arena where the conflict is to be played out
Play out the conflict in any of 6 directions
1) antagonist defeats protagonist
Example:
Event: I get bullied.
Let the games begin
A) bully defeats worthy
One of these scenarios will usually lead to resolution of the conflict. That is up to the client. Return to Psychological Musings
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